Trade Federation
      

"We, the traders of the galaxy come together to form a Federation that protects the rights of traders and provides a safe haven for the honest traders and sentient beings of the galaxy. We form this Federation with a great spirit of tenacity in order to become a sovereign government within this galaxy. Furthermore we reserve the right to be a free standing government without any external influence, free of persecution and coercion and remain a neutral force in any war, offering all participants, equal opportunities to take advantage of Trade Federation services."

Article I. The Viceroy

The Viceroy shall be the Head of State for the Trade Federation.
A. Titles
The Viceroy of the Trade Federation is also known as the following:
  • Prime Minister of the Trade Federation Cabinet
  • Commander-in-Chief of all Trade Federation Armed Forces
  • Lord Governor of the Taanab system
  • Lord Ambassador for the Trade Federation
  • Governor of all Trade Federation Territories
B. Eligibility
For an individual to ascend to the role of Viceroy of the Trade Federation, a citizen of the Trade Federation must be appointed by the Cabinet.
C. Succession
In the event of the removal of the Viceroy, if a Regent is appointed, the Regent will assume the role of Viceroy of the Trade Federation. The move of Regent to Viceroy can only be overturned by a unanimous vote of no confidence in the Regent by the remaining members of the Cabinet. If no Regent is appointed, or the Regent receives a vote of no confidence, the Duceroy will assume the title of Acting Viceroy, and the Cabinet must appoint a new Viceroy from the ranks of the Cabinet with a 3/4ths majority vote of the Cabinet members. If no Duceroy is available to assume the title of Acting Viceroy, the succession will be as follows:
  • Minister of the Interior
  • Minister of Defense
  • Minister of Production
  • Deputy Minister of the Interior
  • Deputy Minister of Defense
  • Deputy Minister of Production
D. Removal
The Viceroy can be removed from office for the following reasons:
  • Treason
  • Theft of Federation property
  • incapacitating illness and/or death
  • leaving the Trade Federation
The Viceroy may retire from his duties, and retain the title of Viceroy for life.
E. Residence
The Viceroy's residence is in the Trade Federation Palace on the planet Taanab of the Taanab system located in the Zeemacht Cluster. If the Trade Federation Palace is captured or it is deemed unsafe for the Viceroy, the Viceroy's residence and office of command will be transferred to the nearest Lucrehulk Battleship, or an undisclosed location established under the protection of the Trade Federation Armed Forces. Any Trade Federation Capital ship transporting the Viceroy holds the call sign "TFF" (Trade Federation Flagship). If the Viceroy is not present on any Federation capital ship, the call sign will transfer back to the designated Flagship of the Trade Federation.
F. Special Powers
  1. The Viceroy can deploy forces at will, but under supervision of the Cabinet. Only a unanimous vote of all Cabinet Ministers can overturn such an action.
  2. The Viceroy can award the titles of Duke and Governor with the advice and consent of the full Cabinet


Article II. The Regent

The Regent is first in the line of succession for Viceroy of the Trade Federation, and main responsibilities are determined by the Viceroy, who defines the majority of the Regent's duties as circumstances require.
A. Titles
The Regent of the Trade Federation shall only be known as the Regent of the Trade Federation.
B. Eligibility
The Regent of the Trade Federation is appointed by the Viceroy of the Trade Federation from the citizens of the Trade Federation or a citizen of one of the Nationalized Factions of the Trade Federation.
C. Succession
There is no line of succession to the Regent, the Viceroy is free to appoint any other citizen of the Trade Federation or Nationalized Factions of the Trade Federation to the seat of Regent.
D. Removal
The Regent can be removed for the following reasons:
  • Treason,
  • Theft of Federation property
  • by decision of the Viceroy
  • incapacitating illness and/or death
  • leaving the Trade Federation or a Nationalized Faction
If the Regent feels he can no longer continue his duties, he may step down from the position with an honorable discharge.
E. Residence
The Regent of the Trade Federation maintains special residence within the Trade Federation Palace on Taanab and offices located within the Trade Federation Capital Building.
F. Special Powers
  1. The Regent currently shares in no enumerated powers within the Trade Federation.

Article III. The Duceroy

The Duceroy shall have executive authority under the direction of the Viceroy and is the de facto second in command of the Trade Federation. The Duceroy shall share in the responsibilities of running the day-to-day operations of the Trade Federation.
A. Titles
The Duceroy of the Trade Federation shall only be known as the Duceroy of the Trade Federation.
B. Eligibility
For an individual to ascend to the role of Duceroy of the Trade Federation, a citizen of the Trade Federation must be nominated by the Viceroy. After the nomination, the Cabinet Ministers will vote on the nomination and a majority of 3/4ths of the Ministers is required to make the nominee the official Duceroy.
In the event that the Cabinet Ministers refuse or cannot reach a 3/4ths majority, the Viceroy must nominate another individual for the position.
C. Succession
In the event of the removal of the Duceroy, the Viceroy will nominate a successor for the position of Duceroy, and the normal rules of Eligibility will apply. During the duration of the new appointment, the Cabinet shall appoint a temporary Duceroy. The temporary Duceroy is appointed out of the Cabinet members. The temporary Duceroy is then to perform the duties of the Duceroy as well as his previous duties before receiving the title of Acting Duceroy.
D. Removal
The Duceroy can be removed from office for the following reasons:
  • Treason,
  • Theft of Federation property
  • by decision of the Viceroy
  • incapacitating illness and/or death
  • leaving the Trade Federation
If the Duceroy feels he can no longer continue his duties, he may step down from the position with an honorable discharge.
E. Residence
The Duceroy of the Trade Federation maintains special residence within the Trade Federation Palace on Taanab and offices located within the Trade Federation Capital Building on Taanab.
F. Special Powers
  1. If the Viceroy is unable to perform his duties on any occasion, the Duceroy will take charge of the Trade Federation until the Viceroy returns.
  2. The Duceroy, under direction of the Viceroy, is able to spend the credits in the treasury of the Trade Federation.
  3. If the Viceroy is temporarily away, the Duceroy will assume all authority of the Viceroy while he is away. The Cabinet shall appoint a temporary Duceroy. The temporary Duceroy is appointed out of the Cabinet members. The temporary Duceroy is then to perform the duties of the Duceroy as well as his previous duties before receiving the title of Acting Duceroy.

Article IV. The Trade Federation Cabinet

The Trade Federation Cabinet is the authorized decision-making body of the Trade Federation.
A. Cabinet Members
The members of the Cabinet are as follows:
  • the Viceroy
  • the Regent, if appointed
  • the Duceroy
  • the Ministers of the Trade Federation Ministries
B. Eligibility
Only citizens of the Trade Federation who are standing Ministers of any of the Federation Ministries can be inducted into the Cabinet as voting members. For any Ministries that may be developed after the passage of this Charter, the Minister of that Ministry will be considered an advisor to the Cabinet, until such a time that the Viceroy, Regent, Duceroy and current Cabinet Ministers agree unanimously to accept the Minister as a voting member of the Cabinet.
C. Succession
In the event of a removal of a Cabinet Minister, the Deputy Minister will act in the capacity of the removed Minister until such a time that the Viceroy, Duceroy, and current Cabinet Ministers agree unanimously upon the successor to the removed Cabinet Minister.
D. Removal
Ministers and Advisors can be removed for the following reasons:
  • Treason
  • Theft of Federation property
  • by decision of the Viceroy with the agreement of the Duceroy
  • incapacitating illness and/or death
  • leaving the Trade Federation or a Nationalized Faction
Cabinet Ministers are able to step down at any time from their position with an honorable discharge.
E. Residence
The Cabinet Chambers of the Trade Federation are located within the Trade Federation Capital Building on Taanab.
F. Advisors
  1. The Viceroy may appoint an advisor with the advice and consent of the full Cabinet.
  2. All Advisors must be citizens of the Trade Federation. Advisors serve at the pleasure of the Viceroy.
  3. Governors may receive the further honor of being named as the Governor of a Trade Federation sovereign planet.
  4. Dukes may receive the further honor of being named as the Duke of a Trade Federation sovereign system.

Article V. The Chief Justice

The Chief Justice has the sole duty to interpret the Charter of the Trade Federation and its laws, and in the event of a dispute of law the Chief Justice%u2019s interpretation will be the accepted interpretation of the Trade Federation.
A. Titles
The Chief Justice of the Trade Federation shall only be known as the Chief Justice of the Trade Federation.
B. Eligibility
For an individual to become the Chief Justice of the Trade Federation, a citizen of the Trade Federation must be nominated by the Viceroy. After the nomination, the Cabinet will vote on the nomination and a majority of 2/3rds of the Cabinet is required to make the nominee the official Chief Justice.
In the event that the Cabinet refuse or cannot reach a 2/3rds majority, the Viceroy must nominate another individual for the position.
C. Succession
In the event of the removal of the Chief Justice, the Viceroy will nominate a successor for the position of Chief Justice, and the normal rules of Eligibility will apply. During the duration of the new appointment, the most senior Justice shall assume the responsibilities of the Office of the Chief Justice until such a time that the new Chief Justice nominee receives an approval of 2/3rds of the Cabinet.
D. Removal
The Chief Justice can be removed for the following reasons:
  • Treason
  • Theft of Federation property
  • by decision of the Viceroy with agreement from the Duceroy
  • incapacitating illness and/or death, and
  • leaving the Trade Federation
If the Chief Justice feels he can no longer continue his duties, he may step down from the position with an honorable discharge. The Chief Justice will serve a lifetime term or until the Viceroy who appointed him Chief Justice is no longer in office, or is no longer eligible for reasons listed above under this Article, Section D.
E. Residence
The Halls of the High Court of the Trade Federation are located within the Trade Federation Capital Building on Taanab.
F. Special Powers
  1. The Chief Justice will oversee the judiciary responsible for all court cases concerning the citizens of the Trade Federation. A decision and/or interpretation made by the Chief Justice can only be renounced by the Viceroy.
  2. The Chief Justice has jurisdiction solely over the Department of Justice and reports directly to the Cabinet, in the role of advisor.

Article VI. The Directorate

The Directorate is the forum for discussing issues of governance for the Trade Federation, and to inform the Cabinet on matters of decisions.
A. Directorate Members
The members of the Directorate are as follows:
  • the Cabinet,
  • the Deputy Ministers of the Trade Federation Ministries
  • the Evocati Grand Lord
  • the General of the Federation Security Service
  • the Commanding Officers of the Trade Federation Fleets
  • the Directors of the Trade Federation Departments, holding full-time positions
  • the Deputy Directors of the Trade Federation Departments, holding full-time positions
B. Eligibility
Only citizens of the Trade Federation who are currently in the above listed positions will serve as a member of the Directorate.
For any positions that may be developed after the passage of this Charter, the position will not be considered within the Directorate, until such a time that the Viceroy, Regent, Duceroy, and Cabinet Ministers agree with a 2/3 majority to accept the position as being within the Directorate.
C. Succession
In the event of a removal of a Directorate member, the Cabinet will oversee the accepted process of replacement for that position.
D. Removal
Directorate members can be removed for the following reasons:
  • Treason
  • Theft of Federation property
  • by decision of the Viceroy and/or Duceroy
  • by decision of their Minister with approval from the Viceroy and Duceroy
  • incapacitating illness and/or death
  • leaving the Trade Federation or a Nationalized Faction
Directorate members are able to step down at any time from their position with an honorable discharge.
E. Residence
The Directorate Forums are located near the Cabinet Chambers within the Trade Federation Capital Building on Taanab.
F. Special Powers
The Directorate currently shares in no enumerated powers within the Trade Federation.

Article VII. Amendments

Amendments can be made to the Charter of the Trade Federation Articles at any time.
A. Proposal
Amendments may be proposed by the Viceroy, Regent, Duceroy or any Cabinet Minister. All proposed amendments are to be reviewed by the Chief Justice with a report of any legal findings of issue in the amendment to the Cabinet, prior to a call for a vote.
B. Vote
fter presentation of any legal findings, a second Cabinet member, either the Viceroy, Regent, Duceroy or any Cabinet Minister, other than the Cabinet member who made the original proposal, may call for a vote for the passage of the proposed amendment.
For a proposed amendment to become an Amendment to the Charter of the Trade Federation, the above directions of Proposal must be adhered to, and a final vote of the Cabinet must reach a unanimous decision of approval for passage to amend the Charter of the Trade Federation.
C. Incorporation The Chief Justice of the Trade Federation will be tasked with amending the Charter of the Trade Federation with any amendment that receives passage. Upon completion of incorporation of any new amendment, the Chief Justice will present the revised Charter of the Trade Federation to the Cabinet. After presentation of the revised Charter of the Trade Federation, the Cabinet must reach a 2/3rd majority vote to accept the revised Charter. If a 2/3rd majority vote is not reached, the Chief Justice will revise and present the Charter again until the Cabinet reaches a 2/3rd majority vote.

Article VIII. Codes of the Trade Federation

A. Authorized Codes of the Trade Federation
  • The Trade Federation shall maintain and enact a Civil Code, known as the Trade Federation Code of Commerce.
  • The Trade Federation shall maintain and enact a Penal Code, known as the Trade Federation Penal Code.
  • The Trade Federation shall maintain and enact a Code of Military Justice, known as the Trade Federation Armed Forces Code of Military Justice.
B. Statutes
The Trade Federation may enact statutes, in accordance with these Articles, for the orderly governance of the Federation. These statutes may either amend or add to the authorized Codes of the Trade Federation. Statutes may also be proffered to revoke standing statutes from the authorized Codes of the Trade Federation.
C. Proposal
Any member of the Trade Federation may propose amended or new statutes to the Chief Justice. Only members of the Cabinet may offer statutes to revoke a standing statute. Upon review of either an amended, new or revoking statute, the Chief Justice will then present the proposed statute to the Cabinet with any legal findings of issue in the statute.
D. Vote
After presentation of any legal findings, the Viceroy, Regent, Duceroy or any Cabinet Minister may call for a vote for the passage of the proposed statute. If the statute was originally proposed by a Cabinet member, a second Cabinet member must call for a vote.
For a proposed statute to become a statute or amend a current statute of any of the authorized Codes of the Trade Federation, the above directions of Proposal must be adhered to, and a final vote of the Cabinet must reach a 3/4th majority decision of approval for passage.
For a proposed statute to revoke a standing statute of any of the authorized Codes of the Trade Federation, the above directions of Proposal must be adhered to, and a final vote of the Cabinet must reach a unanimous decision of approval for passage.
E. Incorporation and Enactment
Where the Viceroy, in his discretion, deems public comment of proposed legislation appropriate, he may open proposed statutes to public or partial-public comment before a call for a vote.
Enactment of legislation shall be a unilateral power of the Viceroy, which shall include the discretion to determine how proposed statutes will be enacted, be it immediately or upon the passage of time after public announcement of pending enactment.
Upon enactment, the Chief Justice of the Trade Federation will be tasked with amending, adding or revoking the statute to the appropriate authorized Code of the Trade Federation. Upon completion of incorporation of any new statute, the Chief Justice will present the revised Code of the Trade Federation to the Cabinet. After presentation of the revised Code of the Trade Federation, the Cabinet must reach a simple majority vote to accept the revised Code of the Trade Federation. If a simple majority vote is not reached, the Chief Justice will revise and present the Code again until the Cabinet reaches a simple majority vote. Statutes shall be deemed enacted, in full force and effect and binding on the citizens of the Trade Federation and associated members upon the passage of the revised Code and its re- posting in the Laws section of the Trade Federation website.

Article IX. Acts of the Trade Federation

Act is a general term to represent decrees of the Viceroy, the Cabinet or those authorized by the Viceroy.
A. Authorized Acts of the Trade Federation: B. Acts
The Viceroy, Cabinet and authorized individuals may enact Acts, in accordance with this Charter, for the orderly governance and preservation of the Federation. These Acts may either be temporary or permanent, and include orders, directives and treaties with other galactic factions. Acts may also be proffered to revoke standing Acts from the authorized Acts of the Trade Federation.
C. Enactment
Only the Viceroy, members of the Cabinet or authorized individuals may enact an Act. Acts do not require a review by the Chief Justice prior to being enacted.
D. Incorporation
Upon enactment, the Chief Justice of the Trade Federation will be tasked with adding or revoking the Act to the authorized Acts of the Trade Federation.
Statutes shall be deemed enacted, in full force and effect and binding on the citizens of the Trade Federation and associated members upon the posting of the Act in the Laws section of the Trade Federation website.
E. Invalidation
After an Act has been enacted and made part of the Authorized Acts of the Trade Federation, it can be challenged by a 2/3 majority of the Cabinet, requiring a judicial review of the Act by the Chief Justice to determine the Acts legality in light of this Charter and the laws of the Trade Federation. If the Chief Justice holds an Act to be legal, it shall remain an Authorized Act of the Trade Federation on its own terms. If the Chief Justice holds an Act to be illegal, a vote of invalidation is required with a 3/4 majority of the Cabinet to invalidate and strike the Act from the Authorized Acts of the Trade Federation.

Article X. Standard Rules of Order

A. Quorum
The Trade Federation Cabinet is the only body of the Trade Federation Government with a Quorum requirement. For the Cabinet to call for a vote on a matter of governance, a presence of 2/3rds members must be in attendance.
The Viceroy reserves the ability to call for a vote on any matter of governance, whether or not 2/3rds of the Cabinet members are present for the call for a vote.
B. Voting
  1. A time frame for the period allowed for a vote can be decided at the time of the call for a vote. The following are permitted time frames:
    • 24 hours
    • 72 hours
    • 7 days
    • 14 days
    • 30 days
    At the time of the call for a vote, the Viceroy can require a time frame for the vote, or a Cabinet member can request a time frame, but requires a 3/4ths majority agreement from the Cabinet to give full force and effect to the requested time frame.
    The procedure for placing a vote during a time frame vote shall consist of the Cabinet member relaying their yea, nay or abstention to the Chief Justice. The Chief Justice will keep records of all votes for disclosure at the end of the allowable time frame. If the Chief Justice receives all votes prior to the expiration of the time frame, the Chief Justice will inform the Viceroy that all votes have been received, and the Viceroy can choose whether to end the vote, or maintain the time frame until it expires under its own terms.
    Cabinet members may declare a vote invalid and relay a different vote to the Chief Justice up until the time that the Viceroy has ended the vote, or the time frame expires under its own terms.
    If a Cabinet member does not relay a vote to the Chief Justice prior to the expiration of the time frame under its own terms, the vote will default to an abstention.
  2. A majority requirement for the passage of a vote can be decided at the time of the call for a vote.
    Abstentions are never tallied for purposes of determining a majority requirement. A majority requirement will be those votes in favor and votes against tallied together.
    The following are permitted majority requirements:
    • A simple majority, 1/2 plus one
    • A 2/3rds majority
    • A 3/4ths majority
    • A unanimous decision
    At the time of the call for a vote, the Viceroy can require a majority requirement for the vote, or a Cabinet member can request a majority requirement, but this requires a 3/4 majority agreement from the Cabinet to give full force and effect to the requested majority requirement.
    Once a majority requirement is in force and effect, that requirement must be met for a successful passage on a vote.
C. Exceptions
A majority requirement will not be allowed to disagree with any majority requirement set forth herein by this Charter.


Ratified on unknown date by Viceroy Corbin Esco
Updated on Year 9, Day 12 by Viceroy Jacob Jansen and his Cabinet
Updated on Year 11, Day 107 by Viceroy Jacob Jansen and his Cabinet
Updated on Year 13, Day 346 by Viceroy Jacob Jansen and his Cabinet


Jacob Jansen
His Lordship
Viceroy
Olwin Froon
His Lordship
Duceroy
Xavier Hood
His Excellency
Minister of Defense
Nohv Schiller
His Excellency
Minister of the Interior
Vas Felix
His Excellency
Minister of Production
Back to top

Code of Commerce

Article I - GENERAL PROVISIONS

Section 1 - Preliminary
Clause 1.1 - Purpose
The Government of the Trade Federation was founded on the principles of honor, integrity and profit. In accordance with these principles the following Code defines programs and initiatives that enhance these principles, contracts to carry out these principles, and the penalties for the breach of those contracts.
Clause 1.2 - Applicability
This Code has full force and effect upon:
  • all members, citizens, employees and agents of the Trade Federation,
  • all foreigners engaged in commercial and trade activities within the Trade Federation space, as defined by the Trade Federation
Clause 1.3 - Judicial Procedures
All sentient beings who become subject to this Code through alleged unlawful acts of commerce and trade are to be considered innocent of the act until such a time as the accused has had the opportunity to confront their accuser and the accuser satisfactorily proves the guilt of the accused before a Commerce Tribunal in an adversarial trial setting.
  • The Commerce Tribunal shall consist of the Minister of Production, or appointed representative of the Minister, the Director of Trade, or appointed representative of the Director, and the Chief Justice, or appointed representative of the Chief Justice.
  • A ruling of the Commerce Tribunal can only be overturned by unanimous agreement of the Cabinet
  • The accused party is not allowed to petition the Cabinet for a review of the Commerce Tribunal ruling, only the Cabinet, itself, may choose to review any Commerce Tribunal ruling.

Article II - COMMERCE and TRADE PROGRAMS

Section 1 - Trade Federation Middle Program
Recognizing the potential danger in present in any transaction, the Trade Federation Middle program allows for the use of a trusted and insured middle for any and all transaction. The Middle Program is comprised of long standing, respectable and honorable members of the trading community. It is recommended that you use a middle when doing any sort of trade or sale. In addition, the Trade Federation will insure their approved and certified middles with Trade Federation funds in the event you use a Trade Federation middle and the middle does not fulfill his or her duty, the Trade Federation will reimburse you the credit value of the loss goods.

Middle signature bars are only hosted on the Trade Federation server and are considered official. The Trade Federation will also maintain a current and active Middlemen list of approved and certified Trade Federation Middles so as to prevent individuals from impersonating middles.
Clause 1.1 - Filing a claim for reimbursement
The Trade Federation Middle Program will only reimburse people who have a loss from an approved and certified Trade Federation Middle while they are middling a trade and/or sale. The Trade Federation will notify the trading community of corrupt middles via the traders lounge and the news section of the Trade Federation website.
  • To report a middle loss you must send all evidence to the Trade Federation Duceroy within 72 hours of the loss.
  • The Trade Federation will not be responsible for any trade loss due to planetary shields or security doors. It is impossible for a middle to know of these circumstances.
  • Prior to sending assets, goods and/or credits to a Trade Federation Middle, please Darkness Message (DM) said Middle to confirm with them that they are available to middle a trade and will agree to middle the trade. The Trade Federation will not reimburse traders who fail to do this.
Clause 1.2 - Trade Federation Middles
To become a sanctioned Trade Federation Middle, send a message to the Duceroy, who will seek approval from the Trade Federation Cabinet. Only a unanimous vote by the Trade Federation Cabinet can approve a member for middle status. The same applies for moving up in middle levels.
  • Level 5 - 500,000,000 credits and above
    (The most trusted members of the Trade Federation, use of Level 5 Middles is restricted to trades valued in excess of 500,000,000 credits)
  • Level 4 - Up to 500,000,000 credits
    (Some of the most trusted and longstanding members of the Trade Federation.
  • Level 3 - Up to 300,000,000 credits
    (Senior members of the Trade Federation who have established themselves as trustworthy traders.)
  • Level 2 - Up to 100,000,000 credits
    (Members of the Trade Federation who have established themselves as trustworthy traders.)
  • Level 1 - Up to 50,000,000 credits
    (Junior members of the Trade Federation who have established themselves as trustworthy traders.)

Article III - CONTRACTS

Section 1 - Trade Federation Approved Contract
Given that Profit is one of the Trade Federation's central principles, and given that the orderly conduct of transactions is conducive to profit, but recognizing that sellers and buyers require freedom to creatively construct their business dealings, the Federation adopts the following guidelines in the construction of a valid and enforceable contract.

Clause 1.1 - Definition of Contract
A contract is defined as the total legal obligation that results between two or more parties in their agreement for the provision of goods and/or services.
Clause 1.2 - Formation of Contract
A contract may be made in any manner sufficient to show agreement. Agreement may be shown by an offer and acceptance, by conduct, or any other credible evidence of the intent to be bound. A contract is not invalid merely because the parties have not agreed on every term; all that is required is sufficient evidence that the parties
- intended to contract, and
- that there is a reasonably certain basis for a remedy.
Clause 1.3 - Offer
An offer is the manifestation of the intent to make a contract where that manifestation could reasonably be construed under the circumstances as inviting acceptance. An offeror is not bound until the offer is accepted, and an offer may be revoked until accepted.
Clause 1.4 - Acceptance
Acceptance is the manifestation of the intent to abide by the terms of the offer.
Clause 1.5 - Terms of Contract
A) Express terms - Express terms agreed to by the parties to a contract govern the interpretation of the contract and the obligations of the parties. Where terms are not expressly defined, the interpretation of terms may be guided by:
  • Course of performance, which refers to historical performance of the same, ongoing contract,
  • course of dealing, which refers to the history of trade between the parties beyond the ongoing contract,
  • usage of trade, which refers to industry standards relative to the subject matter of the contract.

B) Default terms
  • Price: the absence of a price term does not necessarily indicate that no intent existed to form a binding contract. Where such an intent is shown, but no price was expressly agreed to, the price will be implied as that which is reasonable under the circumstances at the time of delivery.
  • Delivery: Unless otherwise agreed,
    • delivery shall occur in a single delivery,
    • delivery shall occur at a location designated by the seller that is accessible by the buyer.
  • Payment: Unless otherwise agreed,
    • payment shall occur in a single payment,
    • payment and delivery shall occur within a reasonable passage of time, regardless of which occurs first.

Clause 1.6 - Written and Recorded Contract
There is a general requirement that contracts be memorialized in writing, and upon being memorialized by both parties, the contract is to be delivered by both parties to the Trade Federation Department of Justice Recording Office.

Clause 1.7 - Exceptions to the Guidelines
With the exception of the submission to the jurisdiction of the Trade Federation, judicial and recording procedures, every requirement of Article III - Contracts may be altered, modified or obviated by the agreement of the parties to a contract. The parties are free to agree or not to agree to any particular contract terms. However to have a valid and enforceable contract under Trade Federation Law submission to Trade Federation jurisdiction, including proper judicial and recording procedures must be followed. The Commerce Tribunal will not oversee a trial of a non-recorded contract, this Code recognizes non-recorded contracts as null and void, and unenforceable.

Clause 1.8 - Commerce Tribunal Guidelines
  • Contract Interpretation: where terms of a contract are ambiguous, the Tribunal shall attempt to discern the plain meaning of said terms, being first guided by the express terms of the contract, and thereafter by course of performance, course of dealing, then usage of trade.
  • Evidence: All relevant evidence may be considered and provided by the accuser and accused.
  • Unconscionability: The argument that the terms of a contract are unconscionable under the circumstances shall not provide a defense to the requirement that a party perform its obligations under a contract.
  • Modification and Waiver: where the parties mutually agree, after the formation of a contract, to modify or waive any terms of a contract, the terms are thereupon modified or waived. Modification must be additionally recorded for the modified contract to be enforceable.

Section 2 - Performance and Breach of a Trade Federation Approved Contract
Clause 2.1 - Performance
The parties are obligated to perform their contractual promises. The most basic obligations require the seller to deliver goods and or service, and the buyer to pay for the same. Additional obligations may be imposed by the terms of the contract.
Clause 2.2 - Breach
When any party to a contract does not fulfill the most basic obligation required, or any party fails to perform additional obligations of the as stated in the contract, a breach of contract has occurred. The non-breaching party or parties have a cause for action before the Commerce Tribunal to recover losses due to the breaching party or parties conduct.
Clause 2.3 - Remedies
Generally, the remedies provided by this Code shall be liberally administered to the end that the non-breaching party may be put in as good a position as if the breaching party had fully performed.
(A) Seller's remedies for breach:
  • if the seller has not yet delivered to the buyer at the time of buyer%u2019s breach, the seller may stop delivery, and re-sell the same goods or services, then recover from the buyer the difference, if any, between the price sold for and the more-advantageous price agreed to by buyer.
  • if the seller has delivered to the buyer at the time of buyer%u2019s breach, seller may recover from buyer the contract price.
(B) Buyer's remedies for breach:
  • if the seller has breached by not delivering the goods, buyer may attempt to acquire reasonably similar goods elsewhere, then recover from seller the difference between the higher price paid to the third party and the contract price, or the difference between the average market price for the goods and/or services and the contract price.
  • if the seller has breached by delivering non-conforming goods, the buyer may accept the goods and recover from the seller the difference in price between the goods provided and the cost of conforming goods, or the buyer may reject the goods, return them to seller, and recover both its purchase price and the difference, if any, between the purchase price and average market price.


Clause 2.4 - Punitive Remedies
Generally, remedies are only provided to return the non-breaching party or parties to an approved contract to as good a position as if the breach had not occurred. However, the Commerce Tribunal will entertain declaration for punitive remedies by a non-breach party when the circumstances of breach are necessarily atrocious enough to require punishment for the act of breach.

Section 3 - Voided Contracts
At the discretion of the Viceroy, any recorded contract that is subject to this Code may be declared void by the Viceroy, in which circumstance all parties to the contract shall be returned as close to their pre-contract positions as is reasonably possible. This power shall be exercised solely at the discretion of the Viceroy.
Back to top

Protectorate Act

TRADE FEDERATION PROTECTORATE ACT


The Government of the Trade Federation was founded on the principles of honor, integrity and profit.

In accordance with all of these principles, the following act defines the default terms under which an independent faction, government or other entity may submit to Trade Federation Protectorate Status.

This Act may be complemented by other laws and regulations enacted by the Trade Federation, and is subject to amendment according to Trade Federation procedures.

  1. Protectorate Defined
    A protectorate is defined as, and protectorate status is extended to, a political entity that formally agrees by treaty to enter into a relationship the Trade Federation, called the protector, which engages to protect the protectorate diplomatically or, if needed, militarily against third parties, in exchange for which the protectorate accepts specified obligations, as set forth within said treaty.
     
  2. Authority to Enter into Treaty
    Only the Trade Federation Viceroy may enter into a protectorate treaty, and no protectorate treaty is binding upon the Federation unless executed by the Viceroy. Protectorate treaties shall be binding upon Trade Federation successor administrations, unless and until such time as the Federation formally terminates said treaty. The Trade Federation shall be empowered to rely upon the apparent authority of the individual executing the treaty on behalf of the protected entity. The requirements of this paragraph may not be altered by terms of a protectorate treaty.
     
  3. Protectorate Treaty
    Every protectorate agreement shall be governed by the terms of a protectorate treaty setting forth the obligations of both the protected entity and the protector. Said treaty may modify the terms of this Act as set forth herein. Where the treaty does not address the subject matter governed by the Default Terms set forth herein, the Default Terms shall be deemed to be implied by and therefore part of the protectorate treaty.
     
  4. Default Terms
    1. The protected entity shall grant the Trade Federation full access to the protected entity’s geographical territory. The protected entity shall not, merely by nature of the protectorate treaty, have access to Trade Federation or Confederate territory.
    2. The protected entity shall allow the Trade Federation to place a base upon every planet controlled by the protected entity, at the discretion of the Trade Federation. That discretion shall include the choice of where, when and in what form to install such base(s), and whether to make such installation.
    3. The protected entity shall not interfere with nor impede the members of the Trade Federation and/or its Confederates in the performance of their duties within the protectorate territory or elsewhere.
    4. The protected entity shall retain control over its territory, the governance thereof, and the governance and operation of its day-to-day functioning, with the exception of foreign relations, which shall be ceded to the control of the Trade Federation.
      1. The protected entity shall remain responsible for its own financial wherewithal and meeting its financial and organizational responsibilities.
      2. “Foreign relations” are deemed to include all interaction with foreign entities at an entity-to-entity level, including but not limited to trade agreements, non-aggression pacts, military engagements, and technology/intelligence partnerships.
    5. Members of the protected entity shall retain their identity as members thereof, and shall not be deemed to be members of the Trade Federation nor its Confederates. Neither shall Trade Federation nor Confederate members be deemed to be members of the protected entity. The privileges of membership shall not be extended from either entity to the members of the other entity merely by nature of the protectorate treaty.
In the name of the Federation,

Jacob Jansen
Viceroy
Back to top

Restricted Technology Act

This bill lists what datacards the Trade Federation and its Nationalized Factions own. The bill will state what entities are used for military use and is restricted and/or open to anyone and what faction owns the technology.

Legend
Technology colored in Red is restricted technology only used by the Trade Federation and our allies. Only the Viceroy can approve a sale of this technology and/or datacards.
Technology colored in Blue is restricted to individuals and only sold to factions pending approval from the Trade Federation Cabinet.
Technology not colored is open to any faction/individual as long as they are not on the Trade Federation Black List.
Ships
Lucrehulk 3210 Battleship Trade Federation
C-9979 Landing Ship Trade Federation
Dreadnaught-class Heavy Cruiser Trade Federation
Dreadnaught-class Heavy Cruiser Rendili StarDrive
Nebulon-B Frigate Trade Federation
Corona-class frigate Trade Federation
Sheathipede-class Transport Shuttle Trade Federation
Scarab-class Droid Fighter Trade Federation
Marauder-class Corvette Kuat Drive Yards
Firespray-class Interceptor Kuat Drive Yards
Cloakshape/H Fighter Kuat Drive Yards
Cloakshape Fighter Kuat Drive Yards
Pursuer Enforcement Ship Kuat Drive Yards
YT-510 Kuat Drive Yards
YT-2400 Kuat Drive Yards
YV-666 Kuat Drive Yards
Starwind-class Pleasure Yacht Kuat Drive Yards
W-23 Star Hauler Kuat Drive Yards
Lictor-class Dungeon Ship Rendili StarDrive
Neutron Star-class bulk cruiser Rendili StarDrive
C-3 Passenger Liner Rendili StarDrive
Vehicles
Armoured Attack Tank Trade Federation
Single Troop Aerial Platform Trade Federation
FK-7 Airspeeder Commerce Guild
SX-65 Groundhog Commerce Guild
64-Y Swift 3 Repulsorlift Sled Techno Union
Bongo Sub Techno Union
Cloud Car Combatspeeder Techno Union
Mobquet A-1 Deluxe Floater Techno Union
S-Swoop Techno Union
Sandcrawler Techno Union
V-00 Rover Techno Union
V-35 Courier Techno Union
Benetti B-68 Techno Union
Cloud Car Airspeeder Techno Union
Heavy Cargo Mk II Techno Union
Heavy Transport Barge Techno Union
Hoverscout Techno Union
MTV-7 Techno Union
Seltiss-2 Caravel Techno Union
U-9000 Z001 Techno Union
Hover Transport TC9 Techno Union
Droids
Battle Droid Trade Federation
Super Battle Droid Trade Federation
Destroyer Droid Trade Federation
Pit Droid Dorinian Military Corps
2X-3KPR Dorinian Military Corps
R1 Astromech Dorinian Military Corps
Items and Weapons
E-5 Droid Blaster Trade Federation
Battle Armour Baktoid Armour Workshop
Biological Sensor Pack Baktoid Armour Workshop
Camouflage Tent Baktoid Armour Workshop
Ceremonial Armour Baktoid Armour Workshop
Energy Sensor Pack Baktoid Armour Workshop
Security Control Panel Baktoid Armour Workshop
Mask Baktoid Armour Workshop
Riot Shield Baktoid Armour Workshop
Survival Pack Baktoid Armour Workshop
Toolkit Baktoid Armour Workshop
Combat Armour Baktoid Armour Workshop
Handled Shield Baktoid Armour Workshop
Macro Binoculars Baktoid Armour Workshop
Portable Power Fission Generator Baktoid Armour Workshop
Tent Baktoid Armour Workshop
Belt Baktoid Armour Workshop
Crafting Kit Baktoid Armour Workshop
Safe Baktoid Armour Workshop
SWLTR Helmet Baktoid Armour Workshop
SWLTR Suit Baktoid Armour Workshop
Tool Belt Baktoid Armour Workshop
A280 Centurion Arms
Bowcaster Centurion Arms
DT-12 Centurion Arms
EE-3 Centurion Arms
Relby K-23 Centurion Arms
K-43 Centurion Arms
NZ 9118 Centurion Arms
Saber Centurion Arms
Vibro Axe Centurion Arms
C-10 Centurion Arms
C-22 Centurion Arms
Frame Charge Centurion Arms

Back to top

Contraband Act

TRADE FEDERATION CONTRABAND ACT


The following list of entities are recognized by the Trade Federation and its Nationalized Factions as hazardous. All listed entities are considered contraband and prohibited from personal ownership within Trade Federation territory.

Infractions are subject to §34 of the Trade Federation Penal Code

  • Ryll and all products made of Ryll
  • Slave Collars
  • Electronic Lock Breaker
  • Tracking Devices
  • Heavy Weapons

Back to top

Penal Code

ARTICLE I - GENERAL PROVISIONS


Section 1 - Preliminary
Clause 1.1 - Purpose
The Government of the Trade Federation was founded on the principles of honor, integrity and profit.  In accordance with the first and second of these principles, and in relation to the third, the following Code defines offenses deemed to be against the interest of the Trade Federation, and the respective punishments for the commission of those offenses.

Clause 1.2 - Applicability
This Code has full force and effect upon:
  • all members, citizens, employees and agents of the Trade Federation,
  • all foreigners who are within Trade Federation space, as defined by the Trade Federation, and
  • any sentient being who may have committed an offense against the Trade Federation, or whose intentions are to harm the interest of the Trade Federation.

Clause 1.3 - Classes of Offenses
This Code recognizes the following offenses:
  • Capital Offenses
  • Felony Offenses
  • Misdemeanor Offenses

Clause 1.4 - Judicial Procedures
All sentient beings accused of a violation of this Code, by an authorized agent of the Trade Federation, are to be considered guilty of the act until such a time as the accused has proven their innocence before a Sector Judge, Justice, or the Chief Justice of the Trade Federation.
  • The ruling of a Sector Judge or Justice can only be overruled by the Chief Justice, and the final ruling of the Chief Justice can only be overruled by the Viceroy.
  • The accused party is not allowed to petition for a review of any ruling, only the appropriate authority may choose to review any ruling.

Section 2 - Inchoate Crimes

Clause 2.1 - Criminal Attempt
A sentient being is guilty of an attempt to commit an offense, if, acting with the kind of intent otherwise required for commission of the offense, the being purposely engages in conduct that would constitute the offense.

Clause 2.2 - Criminal Solicitation
A sentient being is guilty of solicitation to commit an offense if with the purpose of promoting or facilitating the commission the being commands, encourages or requests another being to engage in specific conduct that would constitute such offense or an attempt to commit such offense.

Clause 2.3 - Criminal Conspiracy
A sentient being is guilty of conspiracy with another being or beings to commit an offense if with the purpose of promoting or facilitating its commission the being agrees with such other being or beings that they or one or more of them will engage in conduct that constitutes such offense or an attempt or solicitation to commit such offense.

Section 3 - Punishments

Clause 3.1 - Purpose
Section 3 is an effort to standardize the punishment of all offenses committed against the Trade Federation and its citizens, as well as all offenses committed within Trade Federation space.

Clause 3.2 - Levels of Punishments
This Code recognizes the following punishments:
  • Level A: Execution
  • Level B: Expulsion
  • Level C: Imprisonment
  • Level D: Demotion
  • Level E: Loss of Pay

Clause 3.3 - Classes of Offenses and Punishments
This Code reserves punishments as to the offenses as described below:
  • Capital Offenses can be punishable at any and all levels.
  • Felony Offenses can be punishable at Level B and below.
  • Misdemeanor Offenses can be punishable at Level D and belo.

ARTICLE II - DEFINITION OF SPECIFIC CRIMINAL OFFENSES


OFFENSES AGAINST FEDERATION CITIZENS

Section 10 - Murder

Clause 10.1 - Murder
Murder is defined as an act that:
  1. is committed with purpose, with knowledge; or
  2. with recklessness under circumstances manifesting extreme indifference to the value of any sentient being’s life.
Murder is a Capital Offense, punishable by execution.

Clause 10.2 - Manslaughter
Manslaughter is defined as an act that:
  1. is committed with recklessness;
  2. under the influence of extreme mental or emotional disturbances for which there is a reasonable explanation or excuse; or
  3. with negligence.
Manslaughter is a Felony Offense.

Section 11 - Assault; Threats

Clause 11.1 - Assault
Assault is defined as an act that:
  1. is committed with purpose, with knowledge, or with recklessness that results in bodily injury to another.
Assault is a Misdemeanor Offense.

Clause 11.2 - Aggravated Assault
Aggravated Assault is defined as an act that:
  1. is committed with purpose, with knowledge, or with recklessness to cause serious bodily injury under circumstances manifesting extreme indifference to the value of any sentient being’s life; or
  2. any assault that is committed with a deadly weapon.
Aggravated Assault is a Felony Offense. Clause 11.3 - Threats
Threats are defined as acts that:
  1. threaten to commit any crime of violence with purpose to terrorize another or to cause serious public inconvenience; or
  2. are committed with reckless disregard of the risk of causing such terror or inconvenience.
Threats are Misdemeanor Offenses.

Section 12 - Kidnapping and Related Offenses

Clause 12.1 - Kidnapping
Kidnapping is defined as an act that:
  1. is committed by a sentient being unlawfully removes another from their place of residence or business, or a substantial distance from the vicinity where they are found, or if the sentient being unlawfully confines another for a substantial period of time in a place of isolation.
Kidnapping is a Felony Offense.

Clause 12.2 - False Imprisonment
False Imprisonment is defined as any act that:
  1. restrains another sentient being unlawfully so as to interfere substantially with their liberty.
False Imprisonment is a Misdemeanor Offense.

OFFENSES AGAINST FEDERATION PROPERTY


Section 20 - Property Destruction

Clause 20.1 - Property Destruction
Property Destruction is defined as any act that:
  1. is committed with purpose or with knowledge that results in the destruction of any building or occupied structure of another sentient being.
Property Destruction is a Felony Offense.

Clause 20.2 - Reckless Destruction
Reckless Destruction is defined as any act that:
  1. is committed with reckless disregard of the risk of causing such destruction to any building or occupied structure of another sentient being.
Reckless Destruction is a Misdemeanor Offense.

Section 21 - Burglary and Other Criminal Intrusion

Clause 21.1 - Burglary
Burglary is defined as an act that:
  1. is committed by a sentient being entering a building or occupied structure, or separately secured or occupied portion thereof, with purpose to commit a crime therein.
Burglary is a Felony Offense.

Clause 21.2 - Criminal Trespass
Criminal Trespass is defined as an act that:
  1. is committed by a sentient being entering and/or remaining in any place where they are not licensed or privileged to be.
Criminal Trespass is a Misdemeanor Offense.

Section 22 - Theft and Related Offenses

Clause 22.1 - Theft
Theft is defined as an act that:
  1. is committed by a sentient being unlawfully taking and/or exercising unlawful control over the property of another with the purpose to deprive them of their property.
Theft is a Felony Offense

Clause 22.2 - Theft by Deception; Extortion
The above Theft is defined as an act that:
  1. is committed by a sentient being employing deceptive means and/or threats to take unlawful control over the property of another with the purpose to deprive them of their property.
The above Theft is a Felony Offense.

Clause 22.3 - Theft of Property Lost, Mislaid, or Delivered by Mistake
The above Theft is defined as an act that:
  1. is committed by a sentient being who comes into control of property of another that he knows to have been lost, mislaid, or delivered under a mistake, and fails to take reasonable measures to restore the property to a person entitled to have it.
    The above Theft is a Misdemeanor Offense.

Clause 22.4 - Receiving Stolen Property
Receiving Stolen Property is defined as an act that:
  1. is committed by a sentient being who with purpose or with knowledge receives, retains, or disposes of property of another knowing that is has been stolen, or believing that is has probably been stolen.
Receiving Stolen Property is a Misdemeanor Offense.

Section 23 - Forgery and Fraudulent Practices

Clause 23.1 - Forgery
Forgery is defined as an act that:
  1. is committed by a sentient being who seeks to defraud anyone by altering any writing of another without authority;
  2. making, completing, executing, authenticating, issuing or transferring any writing so that it purports to be the act of another who did not authorize that act; or
  3. uttering any writing which they know to be forged in a manner specified in paragraphs (a) and/or (b) above.
Forgery is a Felony Offense.

Clause 23.2 - Impersonation
Impersonation is defined as an act that:
  1. is committed by a sentient being who seeks to defraud anyone by purporting to be in a position and/or rank to do an act which they are unauthorized and/or unprivileged to do.
Impersonation is a Felony Offense.

OFFENSES AGAINST THE FEDERATION


Section 30 - Bribery and Corrupt Influence

Clause 30.1 - Bribery
Bribery is defined as an act that:
  1. is committed by a sentient being who offers, confers or agrees to confer upon another, or solicits, accepts or agrees to accept from another;
  2. any benefit as consideration for the recipient’s decision, opinion, recommendation, vote or other exercise of discretion as a public servant of the Trade Federation;
  3. any benefit as consideration for the recipient’s decision, opinion, recommendation, vote or other exercise of discretion as in a judicial or administrative proceeding; or
  4. any benefit as consideration for a violation of a known legal duty as a public servant of the Trade Federation.
Bribery is a Felony Offense.

Section 31 - Perjury

Clause 30.1 - Perjury
Perjury is defined as an act that:
  1. is committed by a sentient being who in any official proceeding makes a false statement under oath or equivalent affirmation, or swears or affirms the truth of a statement previously made, when the statement is material and they do not believe it to be true.
Perjury is a Misdemeanor Offense.

Section 32 - Obstructing Governmental Operations

Clause 32.1 - Resisting Arrest
Resisting Arrest is defined as an act that:
  1. is committed by a sentient being who prevents an authorized agent of the Trade Federation from effecting a lawful arrest or discharging any other duty.
Resisting Arrest is a Misdemeanor Offense.

Clause 32.2 - Hindering Apprehension; Prosecution
Hindering Apprehension and/or Prosecution is defined as an act that:
  1. is committed by a sentient being who with purpose to hinder the apprehension, prosecution, conviction or punishment of another for a crime, they;
  2. harbor or conceal the other;
  3. provide or aid in providing a weapon, transportation, disguise or other means of avoiding apprehension or effecting escape; or
  4. conceals or destroys evidence of the crime, or tampers with a witness, informant, document or other source of information.
Hindering Apprehension and/or Prosecution is a Misdemeanor Offense.

Clause 32.3 - Escape
Escape is defined as an act that:
  1. is committed by a sentient being who unlawfully removes themself from official detention or fails to return to official detention following temporary leave granted for a specific purpose or limited period.
Escape is a Felony Offense.

Section 33 - Riot; Disorderly Conduct

Clause 33.1 - Riot
Riot is defined as an act that:
  1. is committed by three or more sentient beings in a course of disorderly conduct with the purpose to;
  2. commit or facilitate the commission of a capital, felony or misdemeanor offense; or
  3. prevent or coerce official action.
Participating in a Riot is a Felony Offense.

Clause 33.2 - Disorderly Conduct
Disorderly Conduct is defined as an act that:
  1. is committed by a sentient being who with purpose to cause public inconvenience, annoyance or alarm, or recklessly creating a risk;
  2. engages in fighting or threatening, violent behavior;
  3. makes unreasonable noise or offensively coarse utterance, gesture or display, or addresses abusive language to any person present; or
  4. creates a hazardous or physically offensive condition by any act which serves no legitimate purpose of the actor.
Disorderly Conduct is a Misdemeanor Offense.

Section 34 - Contraband and Slavery

Clause 34.1 - Trade Federation Contraband Act
All substances and/or items defined by the Trade Federation as harmful or potentially harmful to the Trade Federation are defined within the Trade Federation Contraband Act and are subject to the following offenses.

Clause 34.2 - Wrongful Use and/or Possession of Contraband
The above Offense is defined as an act that:
  1. is committed by a sentient being who unlawfully uses and/or possesses any substance and/or item of contraband, as defined by the Trade Federation Contraband Act.
The above Offense is a Misdemeanor Offense.

Clause 34.3 - Wrongful Trade and/or Manufacture of Contraband
The above Offense is defined as an act that:
  1. is committed by a sentient being who unlawfully distributes, manufactures, imports into or exports from the territory of the Trade Federation, or introduces into any Trade Federation controlled entity (facility, ship, etc.) any substance and/or item of contraband, as defined by the Trade Federation Contraband Act.
The above Offense is a Felony Offense.

Clause 34.4 - Wrongful Possession and/or Trade of Slaves
The above Offense is defined as an act that:
  1. is committed by a sentient being who unlawfully uses, possesses, distributes, enslaves, imports into or exports from the territory of the Trade Federation, or introduces into any Trade Federation controlled entity (facility, ship, etc.) any slave(s).
The above Offense is a Capital Offense.

Section 35 - Restricted Technology

Clause 35.1 - Trade Federation Restricted Technology Act
All items defined by the Trade Federation as restricted by the Trade Federation are defined within the Trade Federation Restricted Technology Act and are subject to the following offenses.

Clause 35.2 - Wrongful Use and/or Possession of Restricted Technology
The above Offense is defined as an act that:
  1. is committed by a sentient being who unlawfully uses and/or possesses any restricted item, as defined by the Trade Federation Restricted Technology Act.
The above Offense is a Misdemeanor Offense.

Clause 35.3 - Wrongful Trade and/or Manufacture of Restricted Technology
The above Offense is defined as an act that:
  1. is committed by a sentient being who unlawfully distributes, manufactures, imports into or exports from the territory of the Trade Federation, or introduces into any Trade Federation controlled entity (facility, ship, etc.) any restricted item, as defined by the Trade Federation Restricted Technology Act.
The above Offense is a Felony Offense.

Section 36 - Piracy

Clause 36.1 - Piracy
Piracy is defined as an act that:
  1. is committed by a sentient being who engages in any unlawful acts with purpose for personal gains by the crew and/or passengers of a private ship, and directed against another ship, and/or sentient beings or property on such ship; or
  2. voluntary participation in the operation of a ship with knowledge that the ship is operating as a ship of piracy.
Piracy is a Capital Offense.

Section 37 - Treasonous Criminal Activity

Clause 37.1 - Unwarranted Exchange with Non-Approved Individuals and/or Organizations (Black Listed)
The above Offense is defined as an act that:
  1. is committed by a sentient being who, without authorization, communicates, corresponds or holds any intercourse with a “Black Listed” individual and/or organization, as defined by the Trade Federation.
The above Offense is a Felony Offense.

Clause 37.2 - Aiding the Enemy
Aiding the Enemy is defined as an act that:
  1. is committed by a sentient being who aids, or attempts to aid an enemy of the Trade Federation with arms, ammunition, supplies, credits, or items of detriment to the Trade Federation; or
  2. without authorization, with knowledge harbors, protects, provides intelligence, communicates, corresponds or holds any intercourse with an enemy of the Trade Federation, either directly or indirectly.
Aiding the Enemy is a Capital Offense.
Clause 37.3 - Espionage
Espionage is defined as an act that:
  1. is committed by a sentient being with purpose to be a detriment to the Trade Federation and/or with purpose to advantage an individual and/or organization over the Trade Federation;
  2. communicates, delivers, transmits, or attempts to communicate, deliver, transmit to any individual and/or organization, either directly or indirectly, any document, writing, note, instrument or appliance of information relating to the security of the Trade Federation.
Espionage is a Capital Offense.

Clause 37.4 - Spying
Spying is defined as an act that:
  1. is committed by a sentient being with purpose to be a detriment to the Trade Federation and/or with purpose to advantage an individual and/or organization over the Trade Federation;
  2. observes and reports of any activity of any facility, ship, station, etc., within the control of the Trade Federation and/or any activity of any facility, ship, station, etc., engaged in providing a service to the Trade Federation.
Spying is a Capital Offense.

Clause 37.5 - Treason
Treason is defined as an act that:
  1. is committed by a sentient being with purpose to threaten the security of the Trade Federation;
  2. employs force or violence;
  3. communicates to an enemy of the Trade Federation, military and/or scientific information that is known to be a significant risk to the safety or defense of the Trade Federation;
  4. conspires with any other sentient being to commit any act of treason and manifests an intention to commit that act;
  5. conspires with any other sentient being to commit high treason.
Treason is a Capital Offense.

Clause 37.6 - High Treason
High Treason is defined as an act that:
  1. is committed by a sentient being with purpose to threaten the security of the Trade Federation;
  2. murders or attempts to murder, harms, maims or wounds, or imprisons or restrains a member of the Trade Federation Cabinet and/or Directorate,
  3. wages war against the Trade Federation, or commits any act of preparation to do so;
  4. assists an enemy at war with the Trade Federation, or any armed force engaged in hostilities with the Trade Federation, outside a state of war.
High Treason is a Capital Offense, punishable only by a Level A penalty.

Back to top

Armed Forces Code of Military Justice

ARTICLE I - GENERAL PROVISIONS


Section 1 - Preliminary

Clause 1.1 - Purpose
The Government of the Trade Federation was founded on the principles of honor, integrity and profit. In accordance with the first and second of these principles, and in relation to the third, the following Code defines violations deemed to be against the interest of the Trade Federation Ministry of Defense, and the respective punishments for the commission of those violations.

Clause 1.2 - Applicability
This Code has full force and effect upon all service members of the Armed Forces of the Trade Federation, serving under the Ministry of Defense.

Clause 1.3 - Classes of Offenses
This Code recognizes the following violations:
  • 1st Degree Violation
  • 2nd Degree Violation
  • 3rd Degree Violation

Clause 1.4 - Judicial Procedures
All service members accused of a violation of this Code, by an authorized agent of the Ministry of Defense, are to be considered guilty of the act until such a time as the accused has proven their innocence before a Ministry Tribunal consisting of the Minister of Defense, or appointed representative of the Minister, the commanding officer of the accused service member, and the Chief Justice, or appointed representative of the Chief Justice.
  • A decision of the Tribunal can only be overturned by unanimous agreement of the Cabinet.
  • The accused party is not allowed to petition the Cabinet for a review of the Tribunal, only the Cabinet, itself, may choose to review a Tribunal%u2019s decision.

Clause 1.5 - Incorporation
This Code also recognizes and incorporates the offenses listed in the Trade Federation Penal Code as follows: Capital Offenses as 1st Degree Violations, Felony Offenses as 2nd Degree Violations, and Misdemeanor Offenses as 3rd Degree Violations.
  • The Ministry of Defense reserves the right to conduct a Ministry Tribunal for any service member that violates any offense of the Trade Federation Penal Code, either during times of peace or war.

Section 2 - Punishments

Clause 2.1 - Purpose
Section 2 is an effort to standardize the punishment of all violations committed by the service members of the Armed Forces of the Trade Federation, under the Ministry of Defense.

Clause 2.2 - Levels of Punishments
This Code recognizes the following punishments:
  • Level A: Execution
  • Level B: Expulsion
  • Level C: Imprisonment
  • Level D: Demotion
  • Level E: Loss of Pay

Clause 2.3 - Classes of Offenses and Punishments
This Code reserves punishments as to the violations as described below:
  • 1st Degree violations can be punishable at any and all levels.
  • 2nd Degree violations can be punishable at Level B and below.
  • 3rd Degree violations can be punishable at Level D and below.

ARTICLE II - DEFINITION OF SPECIFIC VIOLATIONS


CONDUCT VIOLATIONS

Section 10 - Conduct

Clause 10.1 - Conduct Unbecoming a Service Member and/or Officer
Conduct Unbecoming is defined as any act that:
  1. is committed by a service member who demonstrates behavior inconsistent of what is expected from a Trade Federation service member.
Conduct Unbecoming is a 3rd Degree violation.

Section 11 - Improper Solicitation for Advancement

Clause 11.1 - Improper Solicitation
Improper Solicitation is defined as any act that:
  1. is committed by a service member in an attempt to gain advancement in rank, position or award through the use of;
  2. bribery, in any form.
Improper Solicitation is a 3rd Degree violation.

Section 12 - Improper Representation for Enlistment, Appointment or Dismissal

Clause 12.1 - Improper Representation
Improper Representation is defined as any act that:
  1. is committed by a service member in an attempt to gain advancement in rank, position or award; or dismissal of duties through the use of;
  2. falsely representing or deliberately concealing any information pertinent to their duties.
Improper Representation is a 3rd Degree violation.

Section 13 - Contempt

Clause 13.1 - Contempt towards Citizens and/or Service Members
Contempt is defined as any act that:
  1. is committed by a service member who demonstrates or behaves with disregard towards those they are charged to protect, or those in which they share that duty with.
Contempt is a 3rd Degree violation.

Section 14 - Unauthorized Use and/or Possession of Contraband and/or Restricted Technology While on Duty

Clause 14.1 - Contraband and Restricted Technology
All items listed under the Trade Federation Contraband Act and Restricted Technology Act and are subject to the following violation.

Clause 14.2 - Wrongful Use and/or Possession
Wrongful Use and/or Possession is defined as an act that:
  1. is committed by a service member who unlawfully uses and/or possesses any restricted item, as defined by the Trade Federation Contraband Act and/or Restricted Technology Act;
  2. while in service to the Trade Federation.
Wrongful Use and/or Possession is a 2nd Degree violation.

DERELICTION VIOLATIONS



Section 20 - Willful Disobedience

Clause 20.1 - Willful Disobedience
Willful Disobedience is defined as an act that:
  1. is committed by a service member who disregards either;
  2. an order from their direct superior; or
  3. a direct order from any superior of the Trade Federation that does not conflict with their current assigned duties.
Willful Disobedience is a 2nd Degree violation.

Section 21 - Insubordination

Clause 21.1 - Insubordination
Insubordination is defined as an act that:
  1. is committed by a service member who either;
  2. assaults a superior while under active duty; or
  3. demonstrates contempt or disrespect towards a superior while under active duty.
Insubordination is a 2nd Degree violation.

Section 22 - Absence without Leave (A.W.O.L)

Clause 22.1 - A.W.O.L
A.W.O.L. is defined as an act that:
  1. is committed by a service member who either;
  2. fails to present themselves for duty at their assigned duty station at the assigned time; or
  3. vacates and remains absent from their assigned duty unit, organization or station while under active orders to be present.
A.W.O.L. is a 3rd Degree violation.

Section 23 - Desertion

Clause 23.1 - Desertion
Desertion is defined as an act that:
  1. is committed by a service member who;
  2. vacates and remains absent from their assigned duty unit, organization or station while under active orders to be present with the intent to remain absent permanently;
  3. vacates and remains absent from their assigned duty unit, organization or station while under active orders to be present with the intent to avoid hazardous duty or important service; or
  4. enters the service of any foreign military, except when authorized by the Trade Federation.
Desertion is a 1st Degree violation.

COMMAND VIOLATIONS



Section 30 - Maltreatment of Service Members under a Command

Clause 30.1 - Maltreatment
Maltreatment is defined as an act that:
  1. is committed by a service member who demonstrates cruel behavior, oppression or maltreatment towards any person subject to their orders.
Maltreatment is a 2nd Degree violation.

Section 31 - Fitness for Command

Clause 31.1 - Fitness for Command
Any service member designated or appointed to a position of leadership within the Armed Forces of the Trade Federation who demonstrates unsound command and/or judgment in the view of the Minister of Defense, Deputy Minister of Defense, Fleet Commander and/or FSS-General may be deemed unfit for command, and relieved of their duties.
Back to top